From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Message-ID: <3FDEC0E7.1080007@ingos.ru> Date: Tue, 16 Dec 2003 11:23:03 +0300 From: "Vitaly A. Sergienko" User-Agent: Mozilla/5.0 (X11; U; Linux i686; ru-RU; rv:1.4) Gecko/20031103 X-Accept-Language: ru-ru, ru MIME-Version: 1.0 To: sisyphus@altlinux.ru Subject: [sisyphus] =?KOI8-R?Q?=EF=D2=C9=C7=C9=CE=C1=CC=D8=CE=D9=CA_Win?= =?KOI8-R?Q?eX?= X-Enigmail-Version: 0.76.1.0 X-Enigmail-Supports: pgp-inline, pgp-mime Content-Type: multipart/mixed; boundary="------------010100050408030209030403" X-BeenThere: sisyphus@altlinux.ru X-Mailman-Version: 2.1.3 Precedence: list Reply-To: sisyphus@altlinux.ru List-Id: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , X-List-Received-Date: Tue, 16 Dec 2003 11:21:33 -0000 Archived-At: List-Archive: This is a multi-part message in MIME format. --------------010100050408030209030403 Content-Type: text/plain; charset=KOI8-R; format=flowed Content-Transfer-Encoding: 8bit >Для начала список игр и ~/.trasgaming/config Любые приложения использующие DX Нормально работают только гуевые приложения (setup-ы) Виталий P.S. Народ!!! Пока ятолько читал sisyphus@altlinux.ru все было хорошо. Отправил письмо в список и перестал получать рассылку! Приходится лезть за ответами через web. Что за дела? Чем я провинился? --------------010100050408030209030403 Content-Type: text/plain; name="config" Content-Transfer-Encoding: 7bit Content-Disposition: inline; filename="config" WINE REGISTRY Version 2 ;; All keys relative to \\Machine\\Software\\Wine\\Wine\\Config ;; ;; MS-DOS drives configuration ;; ;; Each section has the following format: ;; [Drive X] ;; "Path"="xxx" (Unix path for drive root) ;; "Type"="xxx" (supported types are 'floppy', 'hd', 'cdrom' and 'network') ;; "Label"="xxx" (drive label, at most 11 characters) ;; "Serial"="xxx" (serial number, 8 characters hexadecimal number) ;; "Filesystem"="xxx" (supported types are 'msdos'/'dos'/'fat', 'win95'/'vfat', 'unix') ;; This is the FS Wine is supposed to emulate on a certain ;; directory structure. ;; Recommended: ;; - "win95" for ext2fs, VFAT and FAT32 ;; - "msdos" for FAT16 (ugly, upgrading to VFAT driver strongly recommended) ;; DON'T use "unix" unless you intend to port programs using Winelib ! ;; "Device"="/dev/xx" (only if you want to allow raw device access) ;; [Drive C] "Path" = "@C_DRIVE@" "Type" = "hd" "Label" = "Dos Drive" "Filesystem" = "win95" [Drive D] "Path" = "${HOME}" "Type" = "hd" "Label" = "My Home" "Filesystem" = "win95" [Drive E] "Path" = "/tmp" "Type" = "hd" "Label" = "tmp" "Filesystem" = "win95" [Drive G] "Path" = "/" "Type" = "hd" "Label" = "root" "Filesystem" = "win95" [wine] "Windows" = "c:\\windows" "System" = "c:\\windows\\system32\\" "Temp" = "e:\\" "Path" = "c:\\windows\\;c:\\windows\\system32\\" "GraphicsDriver" = "x11drv" ; Wine doesn't pass directory symlinks to Windows programs by default. ; Enabling this may crash some programs that do recursive lookups of a whole ; subdir tree in case of a symlink pointing back to itself. ; ; Note: The WINESHELLLINK Environment variable will override this setting. ; (which is set in the winex startup script) ;"ShowDirSymlinks" = "1" "ShellLinker" = "/usr/lib/transgaming_winex3/winex/bin/wineshelllink" # [DllDefaults] "DefaultLoadOrder" = "native, builtin, so" [DllOverrides] "commdlg" = "builtin, native" "comdlg32" = "builtin, native" "oleaut32" = "builtin, native" "ver" = "builtin, native" "version" = "builtin, native" "shell" = "builtin, native" "shell32" = "builtin, native" "shfolder" = "builtin, native" "shlwapi" = "builtin, native" "lzexpand" = "builtin, native" "lz32" = "builtin, native" "comctl32" = "builtin, native" "commctrl" = "builtin, native" "advapi32" = "builtin, native" "crtdll" = "builtin, native" "mpr" = "builtin, native" "winspool.drv" = "builtin, native" "d3d8" = "builtin, native" "d3drm" = "builtin, native" "ddraw" = "builtin, native" "dinput" = "builtin, native" "dinput8" = "builtin, native" "dmusic" = "builtin, native" "dsound" = "builtin, native" "opengl32" = "builtin, native" "msvcrt" = "native, builtin" "rpcrt4" = "native, builtin" "msvideo" = "builtin, native" "msvfw32" = "builtin, native" "mcicda.drv" = "builtin, native" "mciseq.drv" = "builtin, native" "mciwave.drv" = "builtin, native" "mciavi.drv" = "native, builtin" "mcianim.drv" = "native, builtin" "msacm.drv" = "builtin, native" "msacm" = "builtin, native" "msacm32" = "builtin, native" "midimap.drv" = "builtin, native" "wininet" = "builtin, native" [Version] ; Windows version to imitate. Valid versions are: 'win20', 'win30', 'win31', 'win95', 'win98', 'winme', 'nt351', 'nt40', 'win2000', 'winxp' "Windows" = "win98" ; DOS version to imitate ;"DOS" = "6.22" [x11drv] ; Number of colors to allocate from the system palette "AllocSystemColors" = "100" ; Number of colors to copy from the default palette "CopyDefaultColors" = "0" ; Use a private color map "PrivateColorMap" = "N" ; Favor correctness over speed in some graphics operations "PerfectGraphics" = "N" ; Color depth to use on multi-depth screens ;;"ScreenDepth" = "16" ; Name of X11 display to use ;;"Display" = ":0.0" ; Allow the window manager to manage created windows "Managed" = "Y" ; Use a desktop window of 640x480 for Wine ;"Desktop" = "800x600" ; Use XFree86 DGA extension if present ; (make sure /dev/mem is accessible by you !) "UseDGA" = "N" ; Use XShm extension if present "UseXShm" = "Y" ; Enable DirectX mouse grab "DXGrab" = "Y" ; Use XVidMode extension if present "UseXVidMode" = "Y" ; Use XRandR extension if present "UseXRandR" = "N" ; Create the desktop window with a double-buffered visual ; (useful to play OpenGL games) "DesktopDoubleBuffered" = "Y" ; Code page used for captions in managed mode ; 0 means default ANSI code page (CP_ACP == 0) "TextCP" = "0" ; Use this if you have more than one port for video on your setup ; (Wine uses for now the first 'input image' it finds). ;; "XVideoPort" = "43" ; Use this to make your X server execute all commands ; sequentially rather than buffering commands. Will make ; everything really SLOW but can be nice for debugging. ;; "Synchronous" = "Y" ; Enable the TransGaming HUD ;; "ShowFPS" = "Y" [d3dgl] "AnisotropicTextureFiltering" = "N" "VertexShaders" = "Y" "ClipSpaceFix" = "Y" [fonts] ;Read documentation/fonts before adding aliases "Resolution" = "96" "Default" = "-adobe-times-" [FontPatterns] "Pattern0" = "-adobe-times*" "Pattern1" = "-adobe-helvetica*" "Pattern2" = "-adobe-courier*" "Pattern3" = "-misc-fixed*" [memory] ;; Attempt to make memory allocation more windows like. ;; Not for use with all applications. Best used in app default section. ; "MemoryLayoutOverride" = "0x10000000" [serialports] "Com1" = "/dev/ttyS0" "Com2" = "/dev/ttyS1" "Com3" = "/dev/ttyS2" "Com4" = "/dev/modem" [parallelports] "Lpt1" = "/dev/lp0" [spooler] "LPT1:" = "|lpr" "LPT2:" = "|gs -sDEVICE=bj200 -sOutputFile=/tmp/fred -q -" "LPT3:" = "/dev/lp3" [ports] ;"read" = "0x779,0x379,0x280-0x2a0" ; "write" = "0x779,0x379,0x280-0x2a0" [spy] "Exclude" = "WM_SIZE;WM_TIMER;" [registry] ;These are all booleans. Y/y/T/t/1 are true, N/n/F/f/0 are false. ;Defaults are read all, write to Home ; Global registries (stored in /etc) "LoadGlobalRegistryFiles" = "n" ; Home registries (stored in ~user/.wine/) "LoadHomeRegistryFiles" = "Y" ; Load Windows registries from the Windows directory "LoadWindowsRegistryFiles" = "n" ; TRY to write all changes to home registries "WritetoHomeRegistryFiles" = "Y" ; Registry periodic save timeout in seconds ; "PeriodicSave" = "600" ; Save only modified keys "SaveOnlyUpdatedKeys" = "Y" [Tweak.Layout] ;; supported styles are 'Win31'(default), 'Win95', 'Win98' "WineLook" = "Win98" [Console] "Drivers" = "xterm" ;"Drivers" = "tty" "XtermProg" = "konsole" ;"InitialRows" = "25" ;"InitialColumns" = "80" ;"TerminalType" = "nxterm" [Clipboard] "ClearAllSelections" = "0" "PersistentSelection" = "1" ; List of all directories directly contain .AFM files [afmdirs] ;"1" = "/usr/share/ghostscript/fonts" ;"2" = "/usr/share/a2ps/afm" ;"3" = "/usr/share/enscript" ;"4" = "/usr/X11R6/lib/X11/fonts/Type1" [WinMM] "Drivers" = "wineoss.drv" "WaveMapper" = "msacm.drv" "MidiMapper" = "midimap.drv" [wineoss] "UseMMap" = "N" "FullDuplex" = "N" ;; App default settings ;; Battle Field 1942 settings [AppDefaults\\bf1942.exe\\d3dgl] "ClipSpaceFix" = "N" ;; Medal Of Honor settings [AppDefaults\\mohaa.exe\\memory] "MemoryLayoutOverride" = "0x10000000" [AppDefaults\\mohaademo.exe\\memory] "MemoryLayoutOverride" = "0x10000000" [AppDefaults\\moh_spearhead.exe\\memory] "MemoryLayoutOverride" = "0x10000000" [AppDefaults\\moh_spearhead.exe\\Version] "Windows" = "win2k" [AppDefaults\\moh_spearhead_demo.exe\\memory] "MemoryLayoutOverride" = "0x10000000" ;; SimCity 4 settings [AppDefaults\\SimCity 4.exe\\Version] "Windows" = "win2k" [AppDefaults\\SimCity 4.exe\\transgaming] "cmdlineadd" = "-d:software" ;; Civ 3 [AppDefaults\\Civilization3.exe\\Version] "Windows" = "win2k" # --------------010100050408030209030403--