From: "Алексей Данилович" <mlists@list.ru> To: "ALT Linux Community general discussions" <community@lists.altlinux.org> Subject: [Comm] Про игры Date: Mon, 2 Jun 2008 17:52:40 +0400 Message-ID: <94a6689a0806020652u2cd37fe4jabe82963e6ab8bad@mail.gmail.com> (raw) Доброго времени суток После прочтения на лоре про "42 лучших игры для Линукс" пытался запустить неокторые стрелялки...... Система десктоп 4.0.2+бранч 4.0. Те из них, которые на движке кваки сваливаются с одними и темеже ругательствами на какой-то ui.qvm. Примеры - Open Arena и Urban Terror. Лог запуска Open Arena прикладываю. Кто может подсказать, чем тут можно помочь? Большое спасибо. ioQ3 1.33+oa linux-i386 Jul 7 2007 ----- FS_Startup ----- Current search path: /home/danilovich/.openarena/baseoa /opt/openarena-0.7.0/baseoa/pak7-patch.pk3 (76 files) /opt/openarena-0.7.0/baseoa/pak6-misc.pk3 (191 files) /opt/openarena-0.7.0/baseoa/pak5-TA.pk3 (11 files) /opt/openarena-0.7.0/baseoa/pak4-textures.pk3 (1496 files) /opt/openarena-0.7.0/baseoa/pak3-music.pk3 (9 files) /opt/openarena-0.7.0/baseoa/pak2-players.pk3 (620 files) /opt/openarena-0.7.0/baseoa/pak2-players-mature.pk3 (171 files) /opt/openarena-0.7.0/baseoa/pak1-maps.pk3 (73 files) /opt/openarena-0.7.0/baseoa/pak0.pk3 (926 files) /opt/openarena-0.7.0/baseoa ---------------------- 3573 files in pk3 files execing default.cfg execing q3config.cfg couldn't exec autoexec.cfg Hunk_Clear: reset the hunk ok ----- Client Initialization ----- Couldn't read q3history. ----- Initializing Renderer ---- ------------------------------- QKEY found. ----- Client Initialization Complete ----- ----- R_Init ----- ------- Input Initialization ------- Joystick is not active. ------------------------------------ ...loading libGL.so.1: Calling SDL_Init(SDL_INIT_VIDEO)... SDL_Init(SDL_INIT_VIDEO) passed. Initializing OpenGL display ...setting mode -1: 600 800 Using 8/8/8 Color bits, 24 depth, 0 stencil display. GL_RENDERER: Mesa DRI Intel(R) 945G 20061017 x86/MMX/SSE2 Initializing OpenGL extensions ...GL_S3_s3tc not found ...ignoring GL_EXT_texture_env_add ...using GL_ARB_multitexture ...using GL_EXT_compiled_vertex_array ...ignoring GL_EXT_texture_filter_anisotropic GL_VENDOR: Tungsten Graphics, Inc GL_RENDERER: Mesa DRI Intel(R) 945G 20061017 x86/MMX/SSE2 GL_VERSION: 1.3 Mesa 7.0.3 GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_cull_vertex GL_EXT_compiled_vertex_array GL_EXT_convolution GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_3DFX_texture_compression_FXT1 GL_APPLE_client_storage GL_APPLE_packed_pixels GL_ATI_blend_equation_separate GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_INGR_blend_func_separate GL_MESA_pack_invert GL_MESA_ycbcr_texture GL_MESA_window_pos GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texture_rectangle GL_NV_texgen_reflection GL_NV_vertex_program GL_NV_vertex_program1_1 GL_OES_read_format GL_SGI_color_matrix GL_SGI_color_table GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SUN_multi_draw_arrays GL_MAX_TEXTURE_SIZE: 2048 GL_MAX_ACTIVE_TEXTURES_ARB: 8 PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits) MODE: -1, 600 x 800 fullscreen hz:N/A GAMMA: hardware w/ 0 overbright bits CPU: rendering primitives: single glDrawElements texturemode: GL_LINEAR_MIPMAP_NEAREST picmip: 1 texture bits: 0 multitexture: enabled compiled vertex arrays: enabled texenv add: disabled compressed textures: disabled Initializing Shaders ...loading 'scripts/common.shader' ...loading 'scripts/decals.shader' ...loading 'scripts/iconsprites.shader' ...loading 'scripts/oaflares.shader' ...loading 'scripts/oanew.shader' ...loading 'scripts/player_angelyss.shader' ...loading 'scripts/player_arachna.shader' ...loading 'scripts/player_ayumi.shader' ...loading 'scripts/player_gargoyle.shader' ...loading 'scripts/player_kyonshi.shader' ...loading 'scripts/player_liz.shader' ...loading 'scripts/player_major.shader' ...loading 'scripts/player_merman.shader' ...loading 'scripts/player_penguin.shader' ...loading 'scripts/player_sergei.shader' ...loading 'scripts/player_skelebot.shader' ...loading 'scripts/player_tony.shader' ...loading 'scripts/player_tux.shader' ...loading 'scripts/ammo.shader' ...loading 'scripts/beams.shader' ...loading 'scripts/clown.shader' ...loading 'scripts/clown2.shader' ...loading 'scripts/ctf.shader' ...loading 'scripts/czest.shader' ...loading 'scripts/details.shader' ...loading 'scripts/detailtest.shader' ...loading 'scripts/evil8.shader' ...loading 'scripts/flaretest.shader' ...loading 'scripts/islandctf.shader' ...loading 'scripts/item_health.shader' ...loading 'scripts/liquid_lavas.shader' ...loading 'scripts/liquid_water.shader' ...loading 'scripts/mc-oa.shader' ...loading 'scripts/newmenu.shader' ...loading 'scripts/nki.shader' ...loading 'scripts/oagfx.shader' ...loading 'scripts/oalite.shader' ...loading 'scripts/oapowerups.shader' ...loading 'scripts/oasfx.shader' ...loading 'scripts/oasky.shader' ...loading 'scripts/oa_fogs.shader' ...loading 'scripts/oquartz.shader' ...loading 'scripts/q3map2_void3.shader' ...loading 'scripts/q3map2_void4.shader' ...loading 'scripts/qtex.shader' ...loading 'scripts/shells.shader' ...loading 'scripts/suction.shader' ...loading 'scripts/teleporter.shader' ...loading 'scripts/temporary.shader' ...loading 'scripts/terrain.shader' ...loading 'scripts/weaponhits.shader' ...loading 'scripts/weaponry.shader' ...loading 'scripts/weapon_chaingun.shader' ...loading 'scripts/weapon_gauntlet.shader' ...loading 'scripts/weapon_grenadelauncher.shader' ...loading 'scripts/weapon_machinegun.shader' ...loading 'scripts/weapon_muzzles.shader' ...loading 'scripts/weapon_newmuzzle.shader' ...loading 'scripts/weapon_plasma.shader' ...loading 'scripts/weapon_railgun.shader' ...loading 'scripts/weapon_rocketlauncher.shader' ...loading 'scripts/weapon_shotgun.shader' ----- finished R_Init ----- ------ Initializing Sound ------ Allocated 96 sources. OpenAL info: Vendor: OpenAL Community Version: 1.1 Renderer: Software Extensions: ALC_EXT_capture AL_EXT_capture AL_EXT_vorbis AL_EXT_MP3 AL_LOKI_quadriphonic AL_LOKI_play_position AL_LOKI_WAVE_format AL_LOKI_IMA_ADPCM_format AL_LOKI_buffer_data_callback ALC_LOKI_audio_channel Sound initialization successful. -------------------------------- Loading vm file vm/ui.qvm... ...which has vmMagic VM_MAGIC_VER2 Loading 1106 jump table targets ----- CL_Shutdown ----- RE_Shutdown( 1 ) -----------------------
next reply other threads:[~2008-06-02 13:52 UTC|newest] Thread overview: 18+ messages / expand[flat|nested] mbox.gz Atom feed top 2008-06-02 13:52 Алексей Данилович [this message] 2008-06-02 14:27 ` Владимир 2008-06-02 14:34 ` Андрей Черепанов 2008-06-03 9:51 ` Алексей Данилович 2008-06-03 13:38 ` Алексей Данилович 2008-06-03 13:42 ` Pavlov Konstantin 2008-06-03 15:24 ` Владимир 2008-06-03 16:57 ` Владимир 2008-06-03 20:12 ` Mike Shuvalov 2008-06-04 7:04 ` Алексей Данилович 2008-06-04 8:34 ` Alexei V. Mezin 2008-06-04 9:12 ` Victor Zhuravlyov 2008-06-06 2:46 ` Vladimir V. Kamarzin 2008-06-06 5:03 ` Алексей Данилович 2008-06-06 10:07 ` Igor Zubkov 2008-06-03 9:52 ` Алексей Данилович 2008-06-03 9:58 ` Alexey I. Froloff 2008-06-03 10:06 ` Алексей Данилович
Reply instructions: You may reply publicly to this message via plain-text email using any one of the following methods: * Save the following mbox file, import it into your mail client, and reply-to-all from there: mbox Avoid top-posting and favor interleaved quoting: https://en.wikipedia.org/wiki/Posting_style#Interleaved_style * Reply using the --to, --cc, and --in-reply-to switches of git-send-email(1): git send-email \ --in-reply-to=94a6689a0806020652u2cd37fe4jabe82963e6ab8bad@mail.gmail.com \ --to=mlists@list.ru \ --cc=community@lists.altlinux.org \ /path/to/YOUR_REPLY https://kernel.org/pub/software/scm/git/docs/git-send-email.html * If your mail client supports setting the In-Reply-To header via mailto: links, try the mailto: link
ALT Linux Community general discussions This inbox may be cloned and mirrored by anyone: git clone --mirror http://lore.altlinux.org/community/0 community/git/0.git # If you have public-inbox 1.1+ installed, you may # initialize and index your mirror using the following commands: public-inbox-init -V2 community community/ http://lore.altlinux.org/community \ mandrake-russian@linuxteam.iplabs.ru community@lists.altlinux.org community@lists.altlinux.ru community@lists.altlinux.com public-inbox-index community Example config snippet for mirrors. Newsgroup available over NNTP: nntp://lore.altlinux.org/org.altlinux.lists.community AGPL code for this site: git clone https://public-inbox.org/public-inbox.git