* [Comm] vdrift and framebuffer
@ 2010-08-09 21:36 Olexander Chernetskyy
2010-08-10 1:47 ` Andrew Clark
0 siblings, 1 reply; 2+ messages in thread
From: Olexander Chernetskyy @ 2010-08-09 21:36 UTC (permalink / raw)
To: Community
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Здравствуйте
взял сегодня из сизифа vdrift
а он мне и говорит:
---8<---
INFO: Video card information:
Vendor: NVIDIA Corporation
Renderer: GeForce 8400 GS/PCI/SSE2
Version: 3.0.0 NVIDIA 185.18.36
Maximum texture size: 8192
Maximum varying floats: 60
Using GLEW 1.5.1
INFO: Your video card doesn't support framebuffer objects. Disabling
shaders.
--->8---
Я так понимаю из-за "Disabling shaders" качество графики у меня, мягко
говоря, не очень.
На скриншоты с http://vdrift.net/ мало похоже.
Хотя $ glxinfo | grep framebuffer говорит:
---8<---
GLX_NV_float_buffer, GLX_ARB_fbconfig_float, GLX_EXT_framebuffer_sRGB
GLX_EXT_texture_from_pixmap, GLX_EXT_framebuffer_sRGB,
GLX_NV_float_buffer, GLX_ARB_fbconfig_float, GLX_EXT_framebuffer_sRGB,
GL_ARB_framebuffer_object, GL_ARB_geometry_shader4, GL_ARB_imaging,
GL_EXT_fog_coord, GL_EXT_framebuffer_blit,
GL_EXT_framebuffer_multisample,
GL_EXT_framebuffer_object, GL_EXTX_framebuffer_mixed_formats,
GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4,
GL_NV_fragment_program2, GL_NV_framebuffer_multisample_coverage,
--->8---
на всякий случай полный вывод glxinfo во вложении.
Вобщем ничего не понимаю. Хочу на красивых машинках покататься.
Подскажите что делать?
Да, система = бранч 5.1
--
Best regards,
ArCher
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^ permalink raw reply [flat|nested] 2+ messages in thread
* Re: [Comm] vdrift and framebuffer
2010-08-09 21:36 [Comm] vdrift and framebuffer Olexander Chernetskyy
@ 2010-08-10 1:47 ` Andrew Clark
0 siblings, 0 replies; 2+ messages in thread
From: Andrew Clark @ 2010-08-10 1:47 UTC (permalink / raw)
To: sp_archer, ALT Linux Community general discussions
On 10.08.2010 01:36, Olexander Chernetskyy wrote:
> Здравствуйте
>
Добрый день.
> взял сегодня из сизифа vdrift
> а он мне и говорит:
> ---8<---
> INFO: Video card information:
> Vendor: NVIDIA Corporation
> Renderer: GeForce 8400 GS/PCI/SSE2
> Version: 3.0.0 NVIDIA 185.18.36
> Maximum texture size: 8192
> Maximum varying floats: 60
> Using GLEW 1.5.1
Тогда и glew 1.5.5 из Сизифа возьмите.
^ permalink raw reply [flat|nested] 2+ messages in thread
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2010-08-09 21:36 [Comm] vdrift and framebuffer Olexander Chernetskyy
2010-08-10 1:47 ` Andrew Clark
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