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* [mdk-re] Nvidia again - SDL Parashute deployed - what's this?
@ 2001-08-09 17:26 Albert R.Valiev
  2001-08-09 21:26 ` Reaper
  0 siblings, 1 reply; 2+ messages in thread
From: Albert R.Valiev @ 2001-08-09 17:26 UTC (permalink / raw)
  To: mandrake-russian

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  Вот, что происходит при запуске любого OpenGL приложения, за исключением, 
разве что, mesa gears:

[darkstar@laguna darkstar]$ /usr/games/chromium
randomizing.
SDL initialized.
video mode set (bpp=32 RGB=888 depth=24)
- -OpenGL-----------------------------------------------------
Vendor     : NVIDIA Corporation
Renderer   : RIVA TNT/AGP/3DNOW!
Version    : 1.2.2
Extensions :
GL_ARB_imaging                  GL_ARB_multitexture
GL_ARB_texture_env_add          GL_ARB_transpose_matrix
GL_EXT_abgr                     GL_EXT_bgra
GL_EXT_compiled_vertex_array    GL_EXT_draw_range_elements
GL_EXT_fog_coord                GL_EXT_packed_pixels
GL_EXT_point_parameters         GL_EXT_rescale_normal
GL_EXT_secondary_color          GL_EXT_separate_specular_color
GL_EXT_stencil_wrap             GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add          GL_EXT_texture_env_combine
GL_EXT_texture_lod_bias         GL_EXT_texture_object
GL_EXT_vertex_array             GL_EXT_vertex_weighting
GL_IBM_texture_mirrored_repeat  GL_KTX_buffer_region
GL_NV_blend_square              GL_NV_evaluators
GL_NV_fog_distance              GL_NV_packed_depth_stencil
GL_NV_texgen_reflection         GL_NV_texture_env_combine4
GL_SGIS_multitexture
- ------------------------------------------------------------
1 CDROM drive(s).
Tracks: 1
track  0: data
 
 Data track(s) only. CD audio not available.
 
- -OpenAL-----------------------------------------------------
Vendor     : Loki Software
Renderer   : Software
Version    : 0.0.4
Extensions :
AL_EXT_vorbis                   AL_LOKI_play_position
AL_LOKI_IMA_ADPCM_format        AL_LOKI_buffer_data_callback
ALUT_LOKI_buffer_convert_data   ALC_LOKI_audio_channel
AL_LOKI_attenuation_scale
- ------------------------------------------------------------
...startup complete.
high scores:
01/01/2000           nobody 250000
01/01/2000           nobody 200000
01/01/2000           nobody 150000
01/01/2000           nobody 100000
01/01/2000           nobody 50000
Fatal signal: Segmentation Fault (SDL Parachute Deployed)

А вот что выдает xdpyinfo:
[darkstar@laguna darkstar]$ xdpyinfo
name of display:    :0.0
version number:    11.0
vendor string:    ALT Linux Team Sisyphus (XFree86 4.1.0, patch level alt5)
vendor release number:    40100000
XFree86 version: 4.1.0
maximum request size:  4194300 bytes
motion buffer size:  256
bitmap unit, bit order, padding:    32, LSBFirst, 32
image byte order:    LSBFirst
number of supported pixmap formats:    7
supported pixmap formats:
    depth 1, bits_per_pixel 1, scanline_pad 32
    depth 4, bits_per_pixel 8, scanline_pad 32
    depth 8, bits_per_pixel 8, scanline_pad 32
    depth 15, bits_per_pixel 16, scanline_pad 32
    depth 16, bits_per_pixel 16, scanline_pad 32
    depth 24, bits_per_pixel 32, scanline_pad 32
    depth 32, bits_per_pixel 32, scanline_pad 32
keycode range:    minimum 8, maximum 255
focus:  window 0x60004b, revert to PointerRoot
number of extensions:    33
    BIG-REQUESTS
    DOUBLE-BUFFER
    DPMS
    Extended-Visual-Information
    FontCache
    GLX
    LBX
    MIT-SCREEN-SAVER
    MIT-SHM
    MIT-SUNDRY-NONSTANDARD
    NV-GLX
    NV-GLX >
    NV-GLX >
    NV-GLX > - Эт случайно не хвосты от "зависших" OpenGL программ?
    NV-GLX > -  Кто как думает?
    NV-GLX >
    NV-GLX >
    NVIDIA-GLX
    RENDER
    SECURITY
    SHAPE
    SYNC
    TOG-CUP
    XC-APPGROUP
    XC-MISC
    XFree86-Bigfont
    XFree86-DGA
    XFree86-Misc
    XFree86-VidModeExtension
    XInputExtension
    XKEYBOARD
    XTEST
    XVideo
default screen number:    0
number of screens:    1

А сама система выглядит вот так:
kernel24-up-2.4.6-alt1
Xfre86 4.1.0-alt5
Nvidia drivers 1.0-1251 (compiled with spec's from Junior CD)
libSDL-1.2.2-alt1
- ---------------------
AMD Duron 600Mhz Processor
Acorp 7KTA M/B (Via KT133)
256 Mb PC 133 Ram.
512Mb Swap partition.
Nvidia Riva TNT2/Pro 32Mb SDRAM (143/143).
Странно, не правда ли?... если у кого такая же ерунда, и Вы с ней справились, 
подскажите плз.


With Best Regards, Albert R. Valiev
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^ permalink raw reply	[flat|nested] 2+ messages in thread

* Re: [mdk-re] Nvidia again - SDL Parashute deployed - what's this?
  2001-08-09 17:26 [mdk-re] Nvidia again - SDL Parashute deployed - what's this? Albert R.Valiev
@ 2001-08-09 21:26 ` Reaper
  0 siblings, 0 replies; 2+ messages in thread
From: Reaper @ 2001-08-09 21:26 UTC (permalink / raw)
  To: mandrake-russian

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 9 Август 2001 12:38, Вы написали:
<skip>
> Fatal signal: Segmentation Fault (SDL Parachute Deployed)
 У меня с таким же сообщением постоянно валился aviplay.
 Помогла пересборка libSDL посредством gcc 2.95.3.
<skip>
- -- 
С уважением, Юрий Борунов.
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^ permalink raw reply	[flat|nested] 2+ messages in thread

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2001-08-09 17:26 [mdk-re] Nvidia again - SDL Parashute deployed - what's this? Albert R.Valiev
2001-08-09 21:26 ` Reaper

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